Overview

Role

UX Designer, UI Designer, UX Researcher

Tools

Figma, Mural, Otter.io, markers and whiteboard

Timeline

7 months

Background

Culinary knowledge and nutritional practices among young adults have declined, raising concerns about long-term health impacts

With the correlation between at home cooking and greater nutritional quality, this demographic is at a disadvantage as those within this age group are more likely to look towards already prepared foods such as processed foods, restaurants and fast foods as a source of nutrients compared to any other age group.

Users

Young adults who may be interested in cooking more frequently at home but lack the knowledge and skillset.

Current situation

With their limited resources, this demographic terns to unhealthier food options as a source of nutrients.

Room for opportunity

By improving comfortability within the kitchen, the younger demographic will be able to cook frequently, and in turn improve their nutritional health.

Problem

Young adults are interested in developing cooking skills, but lack time, energy, skills, resources, and find current options dull and inflexible, hindering their progress

With the correlation between at home cooking and greater nutritional quality, this demographic is at a disadvantage as those within this age group are more likely to look towards already prepared foods such as processed foods, restaurants and fast foods as a source of nutrients compared to any other age group.
Lack of time and energy.

Skills and resources.

Need for excitement in their diet.

Design Challenge

How might we guide the user along a straight path towards culinary confidence while being attentive to their lack of resources and need for excitement?

Encourage healthier decisions.

Utilize the user's resources.

Drive excitement.

Solution

A mobile cooking guru for young adults offering gamified, healthier versions of cheat day foods using available ingredients and simplifying future meal planning

It is important to not only pay attention to the issues generally faced during the activity of cooking, but also the specific concerns presented by this age group.

Encourage healthier decisions

Guide users towards improving their skills to grow their nutritional knowledge and eat healthier.

All meals generated will follow proper portioning of key food groups.

Push notifications to guide users back to the app.

All recipes have ingredient lists between 5-8 ingredients to save time and reduce cooking anxiety.

Allows users to generate recipes using ingredients they have on hand.

Auto generated meal plans to reduce planning time, and encourage cooking in advance.

All recipes are healthier versions to ‘cheat-day’ meals to excite users and help satisfy their cravings.

Acquire in-app credit towards purchasing specialty recipes in the Market.

Push notifications to guide users back to the app.

Process

Market research

Research goals

What cooking resources & educational platforms will strive based off of past and current offerings and how will the act of cooking emerge for young adults?

Methods and analysis

6 publications 1 trend matrix 1 industry diagnostic.

Outcomes

Steady increase of learning to cook early & often then downward trend of cooking at home meals followed by an interest within cooking reinvigorated .

User Research

Research goals

What cooking barriers are present for young adults aged 17-35? What are the nutritional requirements of this target demographic? What mechanisms can be applied to help users towards a better nutritional lifestyle?

Methods and analysis

6 publications, 4 user interviews, 24 surveys, 3 expert interviews and 3 picture interviews.

Outcomes

Data collected demonstrates that young adults enter a time of culinary exploration but concerns of time & energy; skills and resources; as well as cooking's inflexibility and sometimes dullness cause road-blocks when it comes to cooking.
Taking the traits of the user demographic identified through research, a persona highlighted the type of user this solution will be tailored towards.
The Customer Journey Map highlighted the user's points of frustration with each step in their cooking session. This led to opportunities to resolve pain points.

Iterate and test

The icons cause navigational confusion. They don’t properly portray their purpose.

Design icons specific to the app and add labels for easier navigation.

The skill sessions are not descriptive. It seems as though all I will be doing is cutting vegetables.

It would be more useful to display when I will be preparing meals for meal prep rather than when I will have it

It would be more useful to display when I will be preparing meals for meal prep rather than when I will have it

Display a schedule for meal preparation dates, to cook meals in advance

Learning Outcomes

A collection of different frameworks and matrices for every step in the design thinking process how to work in an effective agile environment for quick feedback towards a finished product

Reflection

Although the importance and benefits of good project management has been demonstrated in past times, during this 7 month cycle, this project was able to excel by adhering to the planning of the project scope defined during the initial stages of production

Growth opportunity

The project would have benefited from breaking down the user base further through segments of gender, race, location, and age to see the differentiating factors that may attribute to their struggles with this goal